Path of Exile: всё о мире игры

Chaos spamming

This is done by simply using a chaos orb on a rare item repeatedly. Every time a chaos orb is used, it removes the old explicit mods and adds new ones. Since there is no hand-picked selection like in alt-aug-regaling, the results will vary wildly. That said, this method is markedly faster at creating good items then Alt-aug-regaling, while usually coming at a higher cost. By chaos spamming on a good base item, for example an influenced item of a high item level you can increase your chances of creating something valuable and potentially some of the most valuable items in the game.

The same as chaos spamming can also be achieved by using an orb of scouring, followed by an orb of alchemy repeatedly (this is known as scour-alching). This is cheaper most of the time but requires more clicking.

THE ROOMS

For a short tl;dr we can see the tier list of value for each room here, these are considering the Tier 3 Rewards from the room itself:

The rooms we will focus on specifically can be found in the S & A tiers:

Locus Of Corruption – Allows us to Double corrupt an item, with a 25% chance to destroy the item, 25% chance to turn all sockets white, 25% chance to turn the item into a rare double influenced item, and 25% chance to add 2 corrupted implicits to the item.

When used on a Sacrificial Garb , it can also convert it to a s Shadowstitch , though this is a very niche item.

Doryani’s Institute – Allows us to Double corrupt a gem, with a chance to add quality & a gem level to the item, this can be used to make lvl 21 gems with 23% quality, or lvl 6 with 23% quality for Awakened Gems. It can also be used to make lvl 21/20 vaal gems that take advantage of having a vaal version.

Apex Of Ascension – This room allows us to sacrifice a unique, at tier 3 we can sacrifice Incursion uniques with their corresponding vial, I.E Vial of Awakening to upgrade them into a new item. The tier 3 version of this can also grant League Specific uniques when sacrificing non-Incursion uniques.

Wealth Of The Vaal – At the highest tier, this can drop a significant amount of currency and is a great cherry on top with the other rooms

Temple Nexus – At tier 3 it upgrades the tier of all adjacent rooms by 1, making it much easier to achieve tier 3 rooms for the rewards we actually want

Boss Room – The boss Room is huge for loot, with some vials being extremely expensive not to mention the further incursion rares you can get

Summary

Trading fast and bulk selling is essential. In this guide you have learnt:

  • How to sell any item using Premium Stash Tabs.
  • Price check items by looking up similar items on the Trade Website.
  • Listing Stackable Currency using Bulk Selling Methods with the Currency Exchange Market or fractional pricing is essential.
  • Selling rare and difficult to price items all at once is most effective through Bulk Pricing Tabs on PoExchange.
  • When you have price reference for an item to start the price incredibly high and lower frequently.
  • Learn more about the different type of Stash Tabs used in trading with our guide.

ATLAS PASSIVES

We will be looking to collect all of the atlas passives relating to Alva & her incursions, a short rundown of them is :

Artefacts of the Vaal – Get incursion modifier bases from completing incursions, sustain Alva missions easier

Vaal Oligarchs – Optional node giving us a Vaal Flesh Merchant in each incursion, they drop a small stack of currency like the Betrayal “drop some currency items” modifier.

Resource Reallocation – This makes upgrading rooms easier, giving a 40% chance to upgrade a room to tier 3 from tier 1.

Contested Development – Changing the room type by killing the “Resident” Architect now transfers the tier of the original room to the new type, allowing us to convert tier 2 rooms of unwanted types to desirable rooms of the same tier.

Types of mods

First off, there can be two types of modifiers (mods) on an item. These are implicit and explicit mods.

  • Implicits: These mods are tied to the base of the item. For example, the Rustic Sash has a (12-24)% increased Global Physical Damage implicit modifier. They cannot be removed or changed out for another implicit, except with a vaal orb, which is likely to destroy your item. So, in most cases you are stuck with your implicit.
  • Explicits: These are the mods that you can roll on an item using currency like the chaos orb and other means. They are visually presented under the implicit mods. Generally, these are the most important modifiers and determine whether an item is worth using. There are two types of explicit mods: Prefixes and Suffixes. Depending on the base of the item the maximum number of explicit modifiers varies. On most rare items, the maximum number of suffixes is three, while the maximum number of prefixes is also three, for a total maximum of six explicit mods.

Investing

Not every trade that you make has to be profitable right away. Long-term investments are the way to go during server launches when the prices are at the lowest. If you see someone on the chat or on trading websites with endgame legendaries and crucial gems that are used in builds featured in the current meta – make an offer. Pile up on items that will be valuable to pro players later on and wait a few weeks or even months before selling them.

On the other hand, if you were lucky enough to get a valuable drop like an Exalted Orb – do not sell it at any circumstances. During early days on the server, everything is cheap, and even though “living” costs and you need some currency to buy gems and basic equipment – it will always be better to tighten your belt and hold on to your valuables. Doing that, you will receive a huge reward of profit after the first few weeks. 

If you are a high level player you might have already gotten pretty rich through at the map run or from the boss drops. The thing about the flipping is that the more you invest in it the more you might get in return. It is not required to have a lot of currency to start however it will definitely help. Prices within your server will be set depending on the league status and its release date. During the early days getting rare items might be hard since there are high demand and a low supply of them but overpaying at that time will still make you a profit on the long run. Prices early will be low so take advantage of that fact and invest in Uniques and Rares to make easy money per every flip. 

The crafting bench

Using the crafting bench in the hideout is probably the most crafting used method in the game. This is the most straight-forward and predictable method. You can choose a single modifier to add to an item and if you pay the crafting cost it is added as a freely removable “crafted mod”. Some of these modifiers can be extremely powerful and can be used flexibly to add a missing piece of elemental resistance to a character or to add maximum life to a piece of gear that is otherwise perfect for you.

More modifiers to craft can be found through crafting recipes in different places in the storyline, maps and the delve mine. You can also unlock specific crafting options by unveiling mods on veiled items.

One specific crafted modifier of note is “this item can have up to three crafted modifiers”. This modifier is used for what is known as “multimodding”.

Disclaimer for newer players: all the strategies discussed beyond this point are best done on a good base. It can be helpful to check your odds of success on this website. Try at your own risk, crafting can be very expensive! Don’t expect good results on your first try, or maybe even your first 1000, depending what you are planning to do. The following crafting methods are often done for either profit or improving ones own build. If crafting for the endgame, it is advisable to buy a good, high level item base, that unlocks the highest tiers of resistances (this is usually item level 84, if these are available within your budget) and, if needed, a good influence. Check the page on this website of the item you are planning to craft to see what powerful modifiers unlock at different item levels!

Selling On PoExchange

Maxroll has partnered with PoExchange to offer quick and easy access to bulk selling currency, items, maps or most frequently, entire tabs! This is much easier than manually pricing things, or trying to sell 30 different items on the Currency Exchange Market.

For more information on using PoExchange, check out the PoExchange home page for written guide on how to get started.

This tool is a highly efficient method of selling your items quickly. Players use PoExchange or discord communities to trade entire tabs of items in bulk.

If you want to join the PoExchange trade server, check out the PoExchange Discord.

Bulk Pricing Tabs

Bulk pricing tabs allows you to price items that are not stackable by assigning a price to an entire stash tabs contents all at once. After converting a tab to public, the drop down menu is set to “each item individually priced” by default. Change this to “set exact price on all items”. After doing this choose a CurrencyType and price, it will then apply to all items within the tab.

Bulk priced tabs are the best way to price items you don’t want to price check and are very effective for selling items such as jewels, maps, superior gems and assorted rare items. Pricing entire tabs saves a lot of time with the only downside being you may sometimes sell items for less than if you individually price checked them. 

Ensure you don’t price tabs at less than you are willing to trade for. Understanding the value of your time is incredibly important, minimize your trading while mapping by bulk listing tabs at a high enough price that trades are worth leaving your maps for (e.g. no trades less than 20 Chaos Orbs). 

Pricing An Entire Tab For 20 Chaos Orbs

When choosing a price for these tabs pick a high price and then periodically lower it if you have not received a trade whisper in some time. This ensures any valuable items eventually sell at a price that is close to their true value, while also preventing you from engaging in trades that are not worth your time.

Item rarity

  • Normal (white name text): An item of normal rarity has no explicit mods. These are the most common items.
  • Magic (blue name text): An item of magic rarity has at least one explicit mod and can have a maximum of 1 prefix and 1 suffix for a maximum of two affixes.
  • Rare (yellow name text): An item of rare rarity can have much more mods then a magic item. They will usually have more than four mods, with a limit of 3 prefixes and 3 suffixes for a total of 6 maximum explicit mods. Jewels (of any kind) are the exception with a maximum of 4 mods, with a maximum 2 prefixes and 2 suffixes.
  • Unique (brown name text): These (mostly) cannot be crafted and have special properties crafted items cannot have. They can be very powerful or very bad, so even though they are of the highest rarity, they won’t always be the best choice.

Crafting Currency

Currency in Path of Exile isn’t just used to buy items from other players, you can also use it to create or modify your own items. Some of the most common methods of crafting involve currency orbs.  An item can be modified using the following orbs you will find throughout Wraeclast. Items that change the rarity of an item follow the same rules for rolling their modifiers as items of that rarity you pick up off the floor. 

  • Orb of Transmutation: Will turn a normal item into a magic item (with one or two random explicit mods).
  • Orb of Alteration: This is one of the most commonly used orbs in crafting. It will reroll a magic rarity item into a new magic item, removing all old explicits on it and giving it up to 2 new explicits mods. If you just need to hit a certain mod, this can be a cost-effective way of creating an item with that mod.
  • Orb of Augmentation: Will add a new random explicit mod to a magic item that is missing a prefix or suffix. This is often used while alteration-crafting. If you create a single-mod item with a good mod, it is probably worth using one of these on it.
  • Regal Orb: Will add a new random explicit modifier to a magic item turning, it into a rare item.
  • Orb of Alchemy: Will turn a normal item into a rare, adding up to six randomly generated explicit modifiers.
  • Orb of Scouring: The opposite of the Orb of Alchemy, this orb will turn a rare item into a normal rarity item and remove all explicit modifiers from it.
  • Chaos Orb: Will reroll a rare item into a new rare item changing all its explicit mods.
  • Divine Orb: Will reroll the numerical values of each explicit mods on the item but will do so within the actual value range of the mod tier. It does not change the mod tier.
  • Essences: Essences are essentially alchemy orbs that always grant one guaranteed mod. That means that even the worst ones are still almost as good as an alchemy orb while the best ones are a lot better than those. Essences have 7 tiers (from Whispering to Deafening), the 5 lowest tiers of which can be found as drops from frozen mob packs riddled throughout Wraeclast.
  • The two highest tiers of essence (Shrieking and Deafening) can actually be used on a rare item, meaning that they can function as a special chaos orb instead of an alchemy orb with a single guaranteed mod.(include graph of essences?) Three essences of the same type can be vendored to receive one essence of the next tier up.
  • Vaal Orb: These will modify the item unpredictably with four possible outcomes. Use at your own risk!
  • It will either: do nothing except adding the “corrupted” status, change the item into a rare and totally reroll its explicits (this is known as bricking and is very bad), add a corrupted implicit to the item (this can be good and is usually what you’re after) or in the case of socketable items, transform a number of sockets into white sockets (these can be socketed with gems of any color). Once an item has been vaaled, it will gain the “corrupted” status, which means it cannot be modified any further, not even by another vaal orb. That means that these orbs are quite likely to destroy your item!
  • Exalted Orb: Will add a new random explicit modifier to a rare item that has at least one vacant prefix or suffix. It cannot add modifiers that are already on the item.
  • Conqueror Exalted Orbs: Warlord, Redeemer, Crusader and Hunter Exalted Orb function like normal exalted orbs do except that they will always add a modifier related to their specific influence. You can only use these orbs on uninfluenced items, and it will apply their influence on the item.
  • Awakener’s Orb: This orb will combine two influenced items of a different influence together and create a new item with both items’ influences. It will take up to one influenced modifier from both items (if they are available) when making the combination. The other explicit modifiers are rerolled as if using a chaos orb – meaning that for most uses this is essentially a chaos orb with two influence modifiers locked in place.

INTRODUCTION

With the Siege Of The Atlas expansion, many of the previous Atlas region passives were incorporated into a singular Atlas Passive tree. Most of the initial passives were given to us in a nerfed state, with only a few core mechanics actually keeping the majority of their power.

Alva’s temples are one such mechanic, the generation of temples & alva missions has become much more consistent, and with the addition of Surveyor’s Compass we are even able to purchase pre rolled sextants with “Areas have Alva”, so we aren’t reliant on Alva missions from Kirac & completing maps.

Multimodding

This strategy makes use of the aforementioned crafting bench mod “this item can have up to three crafted modifiers” to create high-quality items with up to 5 desirable mods. This crafted modifier is itself counted as a modifier, meaning this craft essentially allows you to add two other crafted modifiers through the crafting bench, instead of the normal one. The downsides to this strategy are that the crafted modifier takes up one of the three suffix spots (where some of the most powerful crafted mods reside) and that crafting the mod costs two exalted orbs, which is quite expensive. Multimodding is ideally done on an item with three desirable mods. These are usually created through alt-aug-regaling.

Price Checking Items

Pricing items appropriately is essential! Listing too high leads to them not selling while pricing too low leads to an annoying deluge of whispers or a trade resulting in a sale worth less than the items values.

The easiest way to price items is to look up something similar to what you’re selling on the Trade Website. Due to the variety of different item types and modifier combinations this can be an incredibly difficult, even the quantity of the item you are selling can impact the sale price. 100% accurate pricing is rarely possible without considerable experience. 

Many players use a few rules to price all of their items favoring a ballpark figure, often under-pricing their items so they sell fast and they can continue playing. Each category of item should be priced the following way:

Rares and Uniques – by searching items with similar modifiers and values.

Currency – by using the Currency Exchange Market or referring to the Bulk Item Exchange and matching price based on quantity

Boss invitations, Keys and Maps – based on the lowest current market listing, these items have little variation so the cheapest listing almost always sells first.

Awakened PoE Trade Price Checking Addon

Fossil crafting

This strategy makes use of fossils and resonators, that are usually found in the delve mines. In order to craft using fossils, resonators are socketed with the fossil combination of choice. This method is the best way to target specific modifier combinations out of any crafting method.

A resonator with fossils is used to reroll an item with influenced chances of rolling certain modifiers. Some fossils can be used to make mods (for example caster mods) more likely, while they can also be used to totally prevent certain mods from appearing when used (this is called mod blocking), make them more unlikely. A player can socket multiple fossils into resonators, to essentially create custom currency that has the perfect combination of manipulated chances to create a certain item.

There are even a few fossils that give powerful fossil-only mods, like adding an additional abyssal socket.

Alt-aug-regaling

This strategy is usually used to create items with a few very high-quality modifiers. To do this method, use alteration orbs and augmentation orbs until you create a magic item with to desirable explicit modifiers, then regal it, hoping you will hit a third good mod. If the regal isn’t great, scrap it, using a scour orb to remove all the explicit modifiers on the item. Start again using an orb of transmutation, making the item magic again and go back to the orbs of alteration and augmentation. Repeat this process until you create an item that meets your needs.

Even though this method may use cheap materials, it usually requires large amounts of these cheaper orbs and a lot of patience.

THE STRATEGIES

When running the incursions & temples, there are a variety of rare & magic “incursion modifier” items that can drop, from “Chilled/ Shocked enemies take # increased damage” on Gloves to “Minions deal # increased damage, minions have a #% chance to deal double damage” on Wands & caster weapons, keeping an eye out for them is important as they can be valuable. They drop identified already so its very easy to take a look at each of the items that drops.

Running the temples yourself

We will run maps with Alva, looking to upgrade the rooms according to the tier list, with a specific emphasis on the tier 3 Corruption Chamber & Doryani’s institute, which allow us to Double Corrupt items and gems. We can then use these on high value gems & uniques in hopes of turning a profit or getting specific pieces for ourselves. This is a gamble so be sure to only do this if you can afford to take an L of collosal proportion when corrupting 6 Link uniques.

Our goal here is to upgrade into any of the high value rooms, connecting as many rooms as possible, and then running the temple for uniques, incursion items, currency, and the odd gamble if you wish. As always, we want to connect as many rooms as possible to make sure we have access to the room itself.

Selling temples

The main temples that sell are ones that contain either Doryani’s Institute, Locus Of Corruption, or Apex Of Ascension, so whenever we have the possibility of upgrading into these rooms we should. If we fail to achieve any of these rooms, we can run the temples ourselves, that is why we should always upgrade other valuable rooms. As always, we want to connect as many rooms as possible to make sure we have access to the room itself.

Bulk Pricing Stacks

While the Currency Exchange Market is designed specifically for selling items in any quantity, you may find yourself selling on the Trade site instead due to choice or by not playing on the Settlers of Kalguur League.

Bulk pricing stackable items like Currencies, Scarabs or Fragments is a critical trading tactic essential for endgame. Our goal is to limit how many of an item players can buy at once and for what price. If you have 35 Gemcutter’s Prisms worth 2 Chaos Orbs each and listed them individually, you may find yourself trading 35 individual times with 35 different players which is not ideal.

Bulk pricing sets a minimum purchase quantity on items you list. The Gemcutter’s Prisms in this example listed in bulk for (5 Gemcutter’s Prisms per 10 Chaos Orbs). Meaning players must message you for at least 5 at a time, and only in multiples of 5.

Listing items in bulk is simple, input your Chaos Orbs or Divine Orbs price as a fraction instead of a whole number using the following fraction ‘Price/Quantity’. For Gemcutter’s Prisms the example listing quantity would be 5 (Price/5) and price would be 10 (10/quantity) so our listing price should be 10/5. Alternatively, if we wanted to sell in multiples of 100 at a time the listing would be “200/100”.

Bulk Selling Gemcutter’s Example

Fractional pricing is also used to sell items worth less than a full Chaos Orb or Divine Orb. Orbs of Alchemy are often worth one third of a Chaos Orbs therefore the listing would be 1/3, listing them 3 at a time for 1 Chaos Orb each, alternatively they could be sold in bulk with a listing of “20/60” for example.

It is important to note this pricing method also works on many non-stackable items as long as the official Trade Website has the item type listed within the bulk exchange, some examples include maps and invitations.

Essence spamming

There are two scenario’s in which essence spamming is usually done. The first is simply as a slightly worse alchemy orb with one guaranteed bad mod. Even though that sounds unappealing, by the time you finish the campaign you probably have dozens of essences lying around – using them is essentially getting a lot of free alchemy orbs!

The second scenario is using the essence as a much better alchemy orb, guaranteeing a certain mod. It is common for players to upgrade their essences to tier one (Deafening) using the 3-to-1 vendor recipe upgrade in order to get the most out of their guaranteed modifier. It is however worth considering going with a slightly lower tier, since going down a single essence tier means getting three times the chances at a good item.

Basics Of Selling

Selling items requires the purchase or conversion of your starting tabs into premium tabs. These tabs enable better organization of loot and the ability for you to list items for sale on the Trade Website.

Listing an item for sale is simple: 

  1. Set your premium stash tab(s) to ‘public’, this allows other players to see item in your stash.
  2. Right click any item and change the drop down menu from “note” to “exact price.”
  3. Use the other dropdown to select either “Chaos Orb” or “Divine Orbs based on which Currency type you want for your item. Most items are listed in Chaos Orbs, they are used most commonly, Divine Orbs are for large trades worth 100’s of Chaos. Both currencies are accepted by players interchangeably.
  4. Input your desired price and confirm.

Listing An Item For Sale

After pricing your item(s) they are listed on the Trade Website for players to message you in game to purchase. Completing trades nets you “Liquid Currency” in the form of Chaos Orbs or Divine Orbs which can be used universally to buy anything from other players.

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